A calm play app for children ages 3 to 12, made with sensory-sensitive and neurodivergent kids in mind: gentle games, a calm-down Sanctuary, everyday helper tools and grown-up settings. Your child plays in a quiet starlit world with no scores to chase. You choose the breaks, the levels and bedtime in grown-up mode, behind your grown-up PIN.
1world to explore9gentle games13calm-down activities11helper tools
Calm by design
Play that never rushes, scores or pressures
Many children’s apps are built to keep kids tapping. Luminara is built to let them settle. Every activity can be finished at the child’s own speed, and nothing is lost by stopping.
No-fail by default
No game-over screens, lost lives or wrong-answer buzzers by default. A missed tap simply gets another try. If an older child wants a real challenge, a grown-up can turn on a mode where a game can end with “Not this time. Want to try again?” Nothing they own is ever taken away, and the Sanctuary and calming games never end that way.
No pressure loops
No leaderboards, lost streaks or wagering, and no countdown timers in games. The only clock is the Wait Timer helper, which a child or grown-up starts on purpose. Streaks and daily goals are off unless a grown-up turns them on.
A calm place to retreat
The Sanctuary is always one step away, with quiet activities like breathing, sand drawing and an aquarium to watch.
Nothing sold to children
No ads, and no prices or purchases ever appear in child mode.
Inside the app
Start in Starwood Glade
A softly lit forest of fireflies and constellations, where Luma, a gentle companion, keeps your child company. This release includes one world, nine games, thirteen Sanctuary activities, eleven helper tools and eight calm places.
Meet Luma
A soft, glowing friend who keeps your child company and can offer a rest in the Sanctuary.
9 gentle games
Tapping, tracing, sorting and memory play. Each game starts easy and moves up one level after your child finishes it three times in a row, up to a level you choose.
Cascade of Lights
Harmonic Loom
Constellation Connect
Memory Path
Catch the Meteors
Star Painter
Comet Trails
Star Sorter
Night Whisper
The Sanctuary: 13 calm-down activities
No goals and no score, just somewhere quiet to breathe, draw, listen or watch. Your child can open it whenever they need it.
Breathing Garden
Sand Garden
Sit With Luma
Luma Stories
Free Paint
Coloring Trace
Bloom Garden
Comfort Orb
Puzzle Play
Sound Bath
Constellation Trace
Aquarium Watch
Bloom Breaker
My helpers: eleven everyday tools
Simple tools your child can open from the My helpers shelf. A grown-up chooses which tools and cards appear. Helpers have no scores or rewards.
Letterboard: big letter tiles to tap into words the device can say out loud
Choice Board: pictures to tap to show and say what they want
Letters and Numbers: tracing, each stroke in the order it is written
Wind Down: slow breaths, then rest or Goodnight
My Day: picture cards for now and next, tapped when each is done
Wait Timer: how long to wait, with the coloured part as the time left
How I Feel: pick how they feel right now, then try slow breaths or a sound
Step by Step: routines a grown-up chooses, followed in order
Calm Sounds: tap a sound to play it, and tap it again to stop it
Trace Shapes: lines, paths and mazes to trace from the green dot, and free drawing
Help Cards: tap one to show a grown-up; nothing is sent
Calm places to make their own
Eight quiet places where your child arranges plants, creatures and decorations however they like. Feeling stones let them mark how they feel in a place. Nothing is timed or scored. You can hide any place, and turn off the Luma Drops shelf so every decoration is free to add.
Aquarium
My Room
Star Garden
Calm Forest
Crystal Rest
Hearth Nook
Kind Market Nook
Tinker Rest Cove
For parents and caregivers
You set the rhythm. Your child sets the pace.
Grown-up mode lives in the same app behind a grown-up check, so you can shape play around your child’s day without hovering over it.
How it works
1
A grown-up sets up
A grown-up installs Luminara and creates the household account. Children never sign up.
2
Add your child
Add a child profile in grown-up mode. Play on the same device, or pair your child’s own device with a QR code or a pair code.
3
Play at their pace
Your child explores at their own speed while you choose breaks and bedtime settings.
A gentle Take a break card
If a game stops going well for about three minutes, Luma offers Take a break: “Come back and play again when you're ready.” The game may also step down a level or offer to show how to play again. Take a break is a suggestion unless you make it required.
Play breaks you choose
Play breaks are on unless you turn them off: after 60 minutes of game play, games rest for 15 minutes. The Sanctuary and the calming games stay open during the break. You can change both lengths.
Levels that follow your child
Each game starts easy and moves up one level after your child finishes it three times in a row. If play gets hard, the game quietly steps down and builds back up. Levels run Gentle, Easy, Steady, Bold and Bright. You can lower any game’s level or set the highest level it may reach; only play raises it.
Bedtime wind-down
Set a Bedtime and a Warning before bedtime in the Time settings. When bedtime comes, Luma offers a short story or a soft return to the hub.
Pause, or send a calm moment
When your child’s device is linked, Play controls lets you Pause and Resume their play from your own device, and Send a calm moment invites them to the Sanctuary. If their device is offline, Luminara keeps trying for about 90 seconds; after that, tap again.
See play in After play
After play shows Progress, Games completed and Games to keep working on in plain counts and lists, not scores. It describes play, not how a child feels. It stays hidden until you allow caregiver insights for that child.
Settings that fit your child
Start from a preset such as Calm and Wind Down or Sensory-Low, then change anything. Settings come in three views: Simple, Detailed and Advanced.
Simple device pairing
Play on the device you are holding with Activate on this device, or use Pair with another device to show a pair code and a QR code for your child’s own device. There are no child accounts or passwords for kids.
Your data, your call
Request an encrypted copy of your household’s data in the app (Your data, Privacy & data), or ask for deletion on this website at any time.
For occupational therapists and clinicians
A calm space families can use between sessions
Luminara Adventure offers predictable routines, adjustable sound, motion and pace, and many ways to interact. It is a wellness and play product, not a medical device, and it does not diagnose, assess or treat any condition.
Clinician and organization portals are not part of this release. We would like to hear what would help your practice.
Grown-ups can tune light, sound, pace and motor tolerance for each child.
More than one way to play
Every activity works by simple touch, and games also work with a switch or keyboard. Breathing follows a slow guide pace the child can choose, and Breathing Garden can follow their own breath by touch; the app never uses the microphone.
Predictable and quiet
Gentle transitions, no flashing effects and no countdown timers in games. A game cannot be lost unless a grown-up turns that on.
Observable play only
The app does not infer moods or emotional states. Break suggestions respond to taps, not to guesses about feelings. Children can choose to say how they feel with How I Feel or with a feeling stone, and that choice is never scored. How I Feel does not save or send what they pick, and feeling stones stay on the device; you decide whether they show in grown-up mode.
Accessibility
Built to be adjusted, not endured
Children experience light, sound and touch differently. These settings let a grown-up shape the app around one child.
Calmer motion
Calmer motion: less movement across the app, with slightly softer colors and fewer buzzes. Vibration: on or off on its own.
Sound your way
Sound: music, sound effects, background sounds and spoken words each on or off, or all sound at once; a Read aloud switch, off until turned on, opens a game with its recorded welcome and its words on screen.
Switch and keyboard access
Switch or keyboard access in games: targets grow, and the child moves through them in order.
High contrast and color modes
High contrast: follow the device, always on or always off. Forced high contrast: high contrast that ignores the device setting. Color-vision palettes: a color filter across the child app, with shapes, labels and spoken cues kept in every palette.
Touch tuning
Touch tuning: how long switch access waits on each choice, and how a resting palm is told apart from a tap.
Text and directions
Larger text: all text in the child app scaled up, game directions included. Dyslexia-friendly font: the OpenDyslexic typeface throughout the child app. Directions: as words, or as a picture guide that shows the move. Written instruction: a reading level that follows the child's age, or Emerging, Transition or Fluent.
An independent accessibility evaluation is still to come, and support can vary by device and assistive technology. Read our accessibility information or tell us about a barrier.
Safety and privacy
Made for children, so privacy comes first
Plain promises about what Luminara does with your family’s information, and what it never does.
No ads, no ad tracking
No advertising, no ad identifiers and no third-party analytics on children. The website sets no cookies.
Grown-ups first
A grown-up creates the account and adds each child. Children never sign up, and grown-up mode asks for the grown-up PIN that only the grown-up knows. A press-and-hold grown-up check guards game options and links that leave the app.
Minimal, protected data
We keep the minimum needed to run play. Gameplay telemetry is pseudonymous and linkable within the service; it is not anonymous. Data is encrypted in transit. Sensitive personal fields and backups are also encrypted at rest. Crash reports are sent only with consent, with child identifiers removed.
Export and delete anytime
Request an encrypted export in grown-up mode, prepared as a ZIP package, or delete your household in the app or from this website. Drawings and feeling stones saved only on the device are not in the export; the app can save a separate copy of them.
This summary is not a legal or regulatory certification or a security attestation. The privacy notice and terms are being finalized with counsel and are marked as drafts until then. This beta is not set up for protected health information.
Pricing
No purchases are available
During the beta there is nothing to buy: no subscription, no in-app purchases and no payment on this website. If paid content is offered later, prices will be published here first, and they will never appear in child mode.
Calming and regulation tools are never behind a paywall: the Sanctuary and the calming games (Harmonic Loom, Star Painter and Comet Trails) stay free in every plan.
Luminara Adventure is a calm play app for children ages 3 to 12, with grown-up settings built in. This release includes the Starwood Glade world with nine gentle games, thirteen Sanctuary calm-down activities, eleven helper tools and eight calm places to make their own. Play is no-fail by default: no leaderboards, no lost streaks, no advertising, and no countdown timers in games.
Who is it for?
Children ages 3 to 12 and the grown-ups who look after them. It was made with sensory-sensitive and neurodivergent children in mind, and any child who enjoys quiet, unhurried play is welcome. A grown-up sets up the account; there are no child accounts. Older players are not supported yet.
Is Luminara Adventure a therapy or a medical app?
No. It is a wellness and play product. It is not a medical device, and it does not diagnose, assess or treat any condition. It is not a substitute for care from a qualified professional.
Are there ads or in-app purchases?
There are no ads. No purchases are available in this release, and prices never appear in child mode. Calming and regulation tools are never behind a paywall: the Sanctuary and the calming games (Harmonic Loom, Star Painter and Comet Trails) stay free in every plan.
Which devices does it run on?
This release: Android phones and tablets and web browsers. In a browser a child can play, but grown-up mode and pairing need the phone or tablet app. The app is in English. Minimum device requirements will be published with the store listing.
What information do you collect about my child?
The minimum needed to run play and grown-up mode: a play name the app makes up, the birth year you enter, settings and progress, and pseudonymous play events that are linkable within the service, not anonymous. There is no behavioral advertising and no third-party analytics on children. Read the privacy notice for details.
How do I export or delete our data?
Request an export in grown-up mode under Settings, Your data, Privacy & data. To delete your household, use Delete account in grown-up mode, or the data deletion page on this website if you no longer have the app.
What are Luma Drops?
Drops your child earns by playing. They spend them on decorations for their calm places. Drops cannot be bought in this release, and a game never takes them away.
Can my child's therapist see their play?
Not through Luminara in this release. Clinician and organization portals are not included. You can show your child's therapist the After play card in grown-up mode; it appears once you agree to caregiver analytics.
Does this website track me?
No. The website sets no cookies and uses no advertising or analytics trackers. Its traffic, and the app's, passes through Cloudflare, which sees visitors' IP addresses and requests, and the error reports browsers send when a page cannot load.